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21st Century Learning & Sharing: Engaging for Success!
Monday, April 19 Open Learning & Conference Week Launch
Welcome to the Open Learning Site of our week-long, online conference! This page has links to our opening keynote presentation by Susan Patrick of iNACOL and other open (free) events this week.
Tuesday to Friday sessions have fees, use the drop down menu on the top tool bar to check them out. See the descriptions below for Monday open sessions. Follow the conference on Twitter. Tweet with #edtechbc.
Questions? Drop us an email at knowoffice@knowplace.ca. | |
| 1 | 11:30 -12:30 Pacific Daylight Time (2:30 Eastern)
A Global and National Perspective on the Future of Education
Susan Patrick Keynote Address
Sponsored by: What does a world-class education look like? The advent of widespread technologies is changing what students need to know and learn in the 21st century to be prepared for a global, information-based society. Learn about the current and future trends for providing a world-class education for today’s students. Online learning is expanding options for educational opportunities. New trends in online and blended learning will be examined and case studies from around the world will be presented.
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| 2 | Week-long open discussion April 19 to 24 Hand Helds, iPods and CellPhones in the Classroom: Distraction or "Swiss Army Knife" for Research and Organization? Can we tolerate mobile devices in the classroom? Encourage them? Bar them? Join this free and open collaborative professional development opportunity to grapple with the practice of cell phones in the (K-12) classroom and consider possible responses ranging from how we get them under control to how we might use them productively and creatively to enhance education.
Facilitators: Richard Smith, Grant Potter, Claire Thompson, Clint Surry, Wade Gemmell, Dave Lanovaz, Virginia Rego and Sandy Hirtz
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| 3 | 12:30 - 1:30 PDT Games and Goals: An Introduction to Clarify Angelo John Lewis
Click here to view the Elluminate recorded presentation
Many believe that simulations and "serious games" provide certain advantages over traditional approaches to facilitating learning. They're experiential, enhance problem-solving skills, and require players to transfer previous learning into the game environment. During this presentation, you'll learn how serious games and simulations are being used for education and training. You'll also be introduced to Clarify, a game designed to help people clarify and begin to implement their most cherished professional or personal goals. | 
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